It’s getting really close to 1.3 release time, checking that everything runs as expected is exceptionally important. Mojang’s plan is to release one or two snapshots, and then the 1.3 pre-release by Wednesday or Thursday. The pre-release is intended to be identical to the official release next week, in order to give modmakers and server admins a week’s head start. This is why Mojang needs to do a snapshot first, since they can’t do changes to the update after the pre-release is out.

This snapshot consists of all the bugfixes that Nathan (@dinnerbone) and Eric (@_grum) have been working on the last two weeks. Get it here:

Client: http://assets.minecraft.net/12w30b/minecraft.jar

Server: http://assets.minecraft.net/12w30b/minecraft_server.jar


Maybe: Made creepers stronger – Relevant logs from #minecraft on freenode on July 19th

Depending on difficulty, they do more damage now:
Easy: 16.6% more damage
Normal: 33.3% more damage
Hard: 50% more damage

Improved performance
Accelerated chunk loading
Decreased lag spike frequency
Made the Nether less laggy
Made chat work smoothly even when the server is laggy
Decreased unnecessary world updates
Decreased packets sent between client and server
Added VSync
Has to be toggled manually in options.txt
Added Fullscreen mode
Has to be toggled manually in options.txt
You can now use decimals when /tp’ing to specific coordinates
Fixed some bugs
Fixed existing signs not showing text
Fixed Mob Spawners all looking like pig spawners
Fixed cmd+c, cmd+x & cmd+v not working on OS X
Fixed sneaking players’ nameplates not staying hidden when loading the chunks the sneaking players are in
Fixed multiple chunks often not displaying
Fixed trying to spawn an entity that is not a mob via spawner editing crashing the game
Fixed higher server-set view distances instantly kicking joining players
Fixed sections above Y=191 becoming invisible when loading worlds
Fixed not completely generated chunks not updating to visually when walking into them
Fixed compasses not pointing to spawn but to X=8 & Z=8 after respawning
Fixed other players’ fishing lines looking like they start from their feet
Maybe: Fixed a bug with Unbreaking-enchanted tools and destroying blocks
Fixed being able to move LAN servers in the server list and crashing the game
Fixed opening SP worlds to LAN, saving and quitting it leaving the server running and showing up in the server list
Fixed pushing a minecart with the movement keys causing the camera to shake in the direction pressed
Fixed potion effects losing their graphical effects when traveling between dimensions
Fixed ghast’s fireballs getting stuck mid-air when unloading their chunk, might apply to fire charges and blaze’s fireballs as well
Fixed the last slot in the opened creative inventory’s hotbar being one pixel too short on all but the survival inventory tabs and a few pixels being off on the survival inventory tab
Fixed blocks disappearing when you placing them under yourself and jumping
Fixed the client trying to trample crops instead of letting the server dictate trampling

You may also like...

Add a Comment